Update: The FNAF Movie 2
29 May 2024: The sequel to FNAF is slated for release by Blumhouse Studios on December 5, 2025.
The Five Nights at Freddie’s movie released today has been years in the making, and it appears the wait was worth it for FNAF’s fans. Acclaimed horror director Emma Tammi (Fair Chase, The Wind) teamed up with Jim Henson Studios to bring your favorite frightening animatronics possessed by the souls of dead children to life. I’m seeing it on Thursday and will share my thoughts here and on our social media channels (definitely on Instagram/Facebook, TikTok if I’m feeling it).
With that, I updated my original piece about how I came to terms with FNAF below, adding more that I’ve learned since writing that piece last year.
Cawthon’s Controversies
Scott Cawthon is the creator of FNAF. He initially made indie video games with Christian themes, but someone said his animals looked too scary. Cawthon took that criticism and decided to make a horror game, which caught on thanks to the fervent playthroughs of YouTubers and the fandom. Many of FNAF’s fans also overlap with the LGBTQ+ community and allies, maybe due to the younger demographic of the audiences and themes of wearing masks and pretending to be someone you aren’t (these are suppositions based on anecdotal information and Reddit threads).
Two years ago, however, someone posted screenshots of the political donations that Cawthon had made to very anti-LGBTQ+ politicians and drove the fandom apart. I will leave it to these two excellent YouTubers (FuhNaff & Game Theory) to explain the situation, and it’s up to you and your family to decide what to do with that information. As always, I am not here to cancel anyone or tell you who and what you should and shouldn’t consume based on problematic artists. I will tell you the facts as I know them, give my sources and commentary, and leave it to each individual to decide how to proceed with that information.
Five Nights at What?
I used to visibly cringe when someone mentioned Five Nights at Freddie’s (FNAF), the horror jump scare video game starring animatronics possessed by the souls of murdered children.
It’s Chuck-E-Cheese meets Freddy Krueger. It’s actually Showbiz Pizza meets Freddy Krueger if you want to get really specific. When my kids were five and younger, they had a friend who played the game, and so they wanted to. But we explained how it was too violent for them to play, and even though their friend was also 5 years old, his parents had different rules.
Once we started watching gaming YouTube, it was impossible to avoid FNAF. The fan fiction and playthroughs are endless, but still, we monitored their videos and could remove most from their sight.
Then came the schoolyard. [insert ominous piano keys pounding here].
Horror Recess Games
Whether their friends at school actually played it or watched videos or had older siblings, everyone at school knew FNAF. It’s the new version of The Boogey Man or Bloody Mary or whatever horror game you played at recess. A good friend of mine has a theory that it’s the modern-day Grimm Fairy Tales, and I can’t wait to share her perspective soon. The schoolyard got them interested in the story behind the game. They were older now and had a better grasp on fiction versus reality than when first introduced to it.
So I took one of my classic deep breaths and jumped into Five Nights at Freddie’s with them.

Dialogues
- I start by asking what they like about it. “I like to watch people get jump scared,” “I like to train myself to watch scary stuff,” were some of the reasons. And I get that. I liked a lot of scary stories when I was younger. I loved being scared. I still do. I learned my limits on horror and also learned how to push them. And so far, they just like the stories and games, but don’t actually play the video game.
- I asked myself what I didn’t like about it. When they were younger, I simply didn’t want them to play as the person pursuing a character in a video game with a knife or running away from an animatronic bear trying to knife you. Not only did it seem too scary, but I didn’t want them taking that kind of violent play to recess. We made a point always to clarify pretend or fantasy violence from actual life violence, and our oldest was starting to understand it. Still, we were very careful about which games he played while he was processing those ideas.
- I realized that what I didn’t like about the game three years ago didn’t really apply to the ages my kids are now. We’ve since played Among Us as a family (very silly violence, but still violence), the kids have beaten Zelda: Breath of the Wild; they know enough to purposely ignore a toxic storyline of a game if the actual gameplay is fun (see: It Takes Two). So, my initial dislike of the gameplay wasn’t as important to me as long as we talked about it.
- If they got too scared, we paused their privilege to watch it. At one point, Freddie showed up in some nightmares. Nothing traumatic, just your normal scary dreams. So we explained that we’d pause their viewing for a while and could reconsider it when they felt more comfortable. I’ve definitely heard from some parents that their children had more intense nightmares, so proceed with caution.
- Once I learned the full (theoretical) story behind the games, it made sense, and we could discuss story points in more detail. Now, my kids didn’t watch a rabbit hole of YouTube videos explaining theories of the origin story of all the games, but I sure did. I personally love detailed stories where you learn backstory via a slow drip, and not an expository info dump, so moving through each game chronologically helped my understanding of it. And I have to say that as a B or C level horror story, it’s pretty good. If I were their age, I probably would have read the books to learn more FNAF lore. Half the lore was also found in clues that the creator of the game left for his fans to discover.
- I put myself in my kids’ shoes. At first, they just wanted to know what game the other kids were playing — and inviting them to play — in the schoolyard. Then, they got interested in the story. I can’t blame them for that. They currently treat it as more of a story to follow and have no interest in playing the game. I am much more comfortable with all of this now that I know the story. Yes, it’s frightening. It’s not altogether my kind of horror, but as pure story-driven entertainment, I came to terms with it.
By engaging with the story, it’s less of a general horror violent video game, and now it’s a piece of media (many pieces: games, YouTube videos, books) that I can discuss with my kids. It’s scary, but anything with jump scares is scary. If my kids were prone to nightmares or got obsessive about play-acting animatronics, I’d curb their viewing of YouTube videos on FNAF again.
Possible Story of Freddy Fazbear
For now, I am less scared of it because I know the story. And if you’ve gotten this far, here is the very basic theoretical story of the video games, based on reading more Reddit threads than I care to admit.

- William Afton (creator of animatronics) and Henry Emily (businessman) built Fredbear’s Family Diner together, where animatronics entertained children while everyone hate mediocre pizza. (I may be basing the pizza review on my own experiences in like establishments.)
- William Afton’s son Evan was being tormented by his older brother Michael (and maybe others?) who trapped him in Fredbear’s springlocked animatronic, essentially killing him.
- William Afton was determined to “bring Evan back,” which sent him into a mad scientist descent to allow the soul of anyone who was killed inside one of his animatronics, to then possess that machine.
- Meanwhile, William’s youngest daughter is trapped inside of Circus Baby, another of William’s creations. Circus Baby was invented specifically to trap and kill children (what would you do if you inadvertently caused your son to become a soul in agony inside your own animatronic, after all?).
- Henry kicks William out of the business and invents a marionette puppet to protect his own daughter, Charlotte (sometimes called Charlie). But Charlie loves this puppet and of course she ends up killed, then inside the puppet as a possessed soul.
- The game is not in chronological order, but basically Michael Afton *might* be the security guard Michael Schmidt…
- Eventually William is trapped inside his own animatronic (that’s good ‘ol Springtrap, seen to your left)…
- But not before he’s captured, murdered, and encased 5-10 more children’s souls inside new animatronics….
- Honestly, that’s all you need to know. The rest is game specific.
Sweet Dreams!
Photo/Image Credit: Five Nights at Freddie’s, Fredbear’s Pizzeria Management Wiki Fandom
Read more: 7 Ways to Show Your Kids the Power of YouTube Influencers Over Their Brains
Sources:
- Andrew, John, “The Scott Cawthon Situation,” uploaded to FuhNaff, 16 June 2021, https://www.youtube.com/watch?v=7aE0BURPugQ.
- Goulding, Erin Johnston, “Explaining the Entire Five Nights at Freddy’s Timeline,” Gameplay, December 23, 2021. https://gamerant.com/five-nights-at-freddys-chronological-timeline-explained/.
- Herd, James, “What is the Chronological Order of Five Nights at Freddie’s? FNAF Story Explained”, Gamer Journalism. April 21, 2022. https://gamerjournalist.com/what-is-the-chronological-timeline-of-five-nights-at-freddys-fnaf-story-explained/.
- Patrick, Matthew, “Game Theory: We Need To Talk About FNAF,” The Game Theorists, 11 July 2021, https://www.youtube.com/watch?v=PmrtnEzxEzM.
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Yes – the story of FIVE NIGHTS AT FREDDY’s is really interesting.
Five years ago I discovered it through a DeviantArt friend who was also a fan of Thomas the Tank Engine
and they had a whole lot of drawings about the animatronic theories involved.